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HeraValley


This page will have regular updates.


Hera Valley is a region from another world where magical abilities first came from. It is also the source of power and life. Hera Valley is an open world story mode game that lets you play with different characters, abilities and more. Explore the world of Geoterra and Hera Valley itself and uncover it's secrets.

This project has many references to other pages and works, such as The Chronicle of Zenitha, Lore of The World Awakening/Story Arc, Project Primeval Elements and my other project, ᴀ ᴘᴏᴡᴇʀꜰᴜʟ ᴘᴏᴛᴇɴᴛɪᴀʟ: ᴀᴅᴠ. ɢ.

Want to be a part of this project? Comment down below and tell me what you want to do, whether it's art, lore, whatever you want.

- Project made by user; @IiNotPokii.


ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ɢᴀᴍᴇ[]


Hera Valley is a region located in the middle of Geoterra (Earth in another dimension). It is surrounded by 4 other regions, named Ressiono Peaks, Khudai Sands, Dolford Jungle and Exus-Skylands. Each region is unlocked and played on each year, bringing new storylines, new abilities, new characters and heroes, and more.


ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ᴘʀɪᴍᴀʀʏ[]


Primary Magics (主要な/Shuyōna) are the first set of Magics that you will acquire when you start the game. These are selectable Starter Magics that will help you progress throughout the first moments of the game.

ʟɪꜱᴛ ᴏꜰ ᴘʀɪᴍᴀʀʏ ᴍᴀɢɪᴄꜱ:[]


SeaFairy

The symbol for Sea Fairy, representing bubbles with an ocean seen inside the biggest one.

Seafairy (海の妖精/Umi no Yōsei) is the ancient Magic of Water, focusing on using magic water to drown or hinder enemies.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ꜱᴇᴀꜰᴀɪʀʏ:[]

DMG: Medium

ATK SPEED : Medium

SPEED: Slow

SPELLS: Five (5)


Stonehard

The symbol for Stonehard, representing boulders of rock.

Stonehard (固い石/Katai Ishi) is the ancient Magic of Earth, capable of AoE attacks. The strong boulders and rocks of this magic can destroy almost anything at full potential. This Magic is the counterpart of Tornado Tempest.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ꜱᴛᴏɴᴇʜᴀʀᴅ:[]

DMG: High

ATK SPEED: Medium

SPEED: Very Slow

SPELLS: Five (5)


ThunderClap

The symbol for Thunderclap, representing volts of electricity.

Thunderclap (雷拍手/Kaminari Hakushu) Is the ancient Magic of Electricity. This Magic is capable of stunning and shocking foes with high voltages of electricity. This Magic is the counterpart of Lightbloom.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴛʜᴜɴᴅᴇʀᴄʟᴀᴘ:[]

DMG: Very High

ATK SPEED: High

SPEED: High

SPELLS: Five (5)


Infernal

The symbol of Infernal Hell, representing a burning meteor.

Infernal or Hell (地獄/Jigoku) Is the ancient Magic of Fire. This Magic is capable of bending blazing flames that deal fire damage to enemies. This Magic is the counterpart of Seafairy.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ɪɴꜰᴇʀɴᴀʟ:[]

DMG: High

ATK SPEED: Slow

SPEED: Normal

SPELLS: Five (5)


TempestWind

The symbol for Tornado Tempest, representing a tornado.

Tornado or Tempest (竜巻/Tatsumaki) is the ancient Magic of Wind, focusing on sending foes flying through the sky, for massive fall damage. It is also capable of pushing enemies away from the wielder. This Magic is the counterpart of Stonehard.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴛᴇᴍᴘᴇꜱᴛ:[]

DMG: Medium

ATK SPEED: Normal

SPEED: High

SPELLS: Five (5)


Risk

The symbol for Risk of Danger, representing an eye of darkness.

Risk or Danger (危険 / Kiken) is the ancient Magic of Darkness, known for bending lost shadow magic that can cause burn damage. It is called "Risk of Danger" because many consider it too risky to use. This Magic is the counterpart of Starborn.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ʀɪꜱᴋ:[]

DMG: High

ATK SPEED: High

SPEED: High

SPELLS: Five (5)


Starborn

The symbol for Starborn, representing the sun in an angelic form.

Starborn (星生まれ/Hoshi Umare) is the ancient Magic of Light, capable of creating a bright lights that can blind foes while also dealing explosive damage. This Magic is the counterpart of Risk of Danger.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ꜱᴛᴀʀʙᴏʀɴ:[]

DMG: High

ATK SPEED: High

SPEED: High

SPELLS: Five (5)


Lightbloom

The symbol for Lightbloom, representing the ancient leaf that gave the Florere Tribe the Lightbloom Magic.

Lightbloom (光咲く/Hikari Saku) is the ancient Magic of Plants, capable of controlling plants and shooting absorbed light as projectiles. This Magic is the counterpart for Thunderclap.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ʟɪɢʜᴛʙʟᴏᴏᴍ[]

DMG: Medium

ATK SPEED: Slow

SPEED: Normal

SPELLS: Five (5)


ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ᴍᴜᴛᴀᴛᴇᴅ[]


Mutated Magics (変異体/Hen'i-tai) is the second set of Magics. These can be obtained by "Mutating" a Primary Magic with certain objects, or in a certain area.

ʟɪꜱᴛ ᴏꜰ ᴍᴜᴛᴀᴛᴇᴅ ᴍᴀɢɪᴄꜱ:[]


Cryomancy

The Symbol of Cryomancy, Representing a Ice Cube and a Snowflake.

Cryomancy (クライオマンシー / Kuraiomanshī) is the Ancient Version of ice. By Mutating Seafairy in a Cold Area, You will Obtain this. This Element is Capable of Manipulating Sharp Icicles and Freezing Enemies that cause Bleeding to Enemies. With an Extra Ability to walk On Water by Freezing it.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴄʀʏᴏᴍᴀɴᴄʏ:[]

DMG: Medium

ATK SPEED: Fast

SPEED: Normal

SPELLS: Seven (7)


ParticleSand

The Symbol for Particle, Representing a Pyramid.

Particle (粒子 / Ryūshi) is the Ancient Version of Sand. It is Capable of Burying Enemies in a Pit of Sand and Creating Spikes of Sandstone. Get this By Mutating Stonehard in a Dry Enough Area, or a Desert.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴘᴀʀᴛɪᴄʟᴇ:[]

DMG: Medium

ATK SPEED: Slow

SPEED: Normal

SPELLS: Seven (7)


Hemobender

The Symbol for Hemobender, Representing a Organ.

Hemobender (ヘモベンダー / Hemobendā) is the Ancient Version of Blood. It is Capable of Manipulating and Controlling Blood, with an Additional Feature to Manipulate Organs. Obtain this by Mutating Seafairy near a Corpse.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ʜᴇᴍᴏʙᴇɴᴅᴇʀ:[]

DMG: Low

ATK SPEED: High

SPEED: Normal

SPELLS: Seven (7)


Volcaniac

The Symbol for Volcaniac, Representing a Volcano Eruption.

Volcaniac or simply Just Volcano (火山 / Kazan) is the Ancient Version of Magma / Lava. It is Capable of Manipulating hot Lava that Causes Both Bleeding and Burning DMG. It is a AoE - Type Element. Obtain this by Mutating Stonehard with Infernal near Lava.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴠᴏʟᴄᴀɴɪᴀᴄ:[]

DMG: Med - High

ATK SPEED: Slow

SPEED: Slow

SPELLS: Seven (7)


Elixir

The Symbol for Elixir, Representing a Bottle of Enchanted Chemicals.

Elixir (エリクサー / Erikusā) is the Ancient Version of Acid. It is Capable of Manipulating Different Kinds of Chemicals that cause Melting Damage to Enemies, In order to Obtain this, Mutate Seafairy near a Abandoned Factory.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴇʟɪxɪʀ:[]

DMG: High

ATK SPEED: Slow

SPEED: Slow

SPELLS: Seven (7)


Steelike

The Symbol for Steelike, Representing a Metal Object.


Steelike (鋼のように / Hagane no yō ni) Is the Ancient Version of Metal. It is Capable of Manipulating Steel Itself and the Power to Transform into Pure Steel for Defense. Obtain this by Mutating Stonehard in a Swordsmith Shop.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ꜱᴛᴇᴇʟɪᴋᴇ:[]

DMG: High

ATK SPEED: Slow

SPEED: Normal

SPELLS: Seven (7)


Voltraplasma

The Symbol for Voltra, Representing a Plasma Ball.


Voltra (ヴォルトラ / Vu~orutora) Is the Ancient Version of Plasma. It is capable of Manipulating Shocks that cause Burning Damage. Obtain this by Mutating Thunderclap with a Shard of Gamma.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴠᴏʟᴛʀᴀ:[]

DMG: High

ATK SPEED: High

SPEED: High

SPELLS: Seven (7)


Attraction

The Symbol for Attraction, Representing The orbit of a Planet and Rocks.


Attraction (アトラクション / Atorakushon) Is the Ancient Version of Gravity. It is Capable of Manipulating Force and Gravity with an Extra Feature, to Turn of Gravity and Send things of To Space. In order to Obtain this, Mutate Tempest near a Certain Statue called "The Face of Force".

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴀᴛᴛʀᴀᴄᴛɪᴏɴ:[]

DMG: Medium

ATK SPEED: Slow

SPEED: Normal

SPELLS: Seven (7)


ShardCrystal

The Symbol for Shard. Representing Gemstones.

Shard (シャード / Shādo) is the Ancient Version of Crystal. Same as Ice, It can create sharp Crystals that cause Bleeding. Obtain this Ability by Going to the Crystal Cove and Mutating Stonehard.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ꜱʜᴀʀᴅ:[]

DMG: High

ATK SPEED: Slow

SPEED: Normal

SPELLS: Seven (7)


Dawnsun

The Symbol for Dawn, Representing a Sunset.


Dawn (日没 / Nichibotsu) is the Ancient Version of Solar. It is capable of Manipulating Solar flames that cause Burning Damage. In Full potential, It Can manipulate Whole Suns. Obtain this by Mutating Infernal in a Sunset.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴅᴀᴡɴ:[]

DMG: Med - High

ATK SPEED: Low

SPEED: High

SPELLS: Seven (7)


Duskz

The Symbol of Dusk, Representing the Moon and A Star.

Dusk or simply, Evening (夜 / Yoru) Is the Ancient Version of Lunar. It is capable of Manipulating Moonlight and Crescent-Shaped attacks. Obtain by Mutating Seafairy in Dusk.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴅᴜꜱᴋ:[]

DMG: Medium

ATK SPEED: High

SPEED: Normal

SPELLS: Seven (7)



ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ꜱᴜʙ-ᴍᴀɢɪᴄꜱ[]

Sub-Magics (サブマジック/ Sabumajikku) is the Third Set of Magics, it is the Evolutions of Primary and Mutated Magics. However, Superior Magics dont have Sub-Magics because thats the Limit they have. And Sub-Magics are way Different from Mutated Magics. Sub-Magics are variations, while mutated ones are evolutions.

ʟɪꜱᴛ ᴏꜰ ꜱᴜʙ-ᴍᴀɢɪᴄꜱ:[]

Under Construction.


ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ꜱᴜᴘᴇʀɪᴏʀ[]


Superior Magics (スーパーマジック / Sūpāmajikku) Is the Last set of Elements. This Set of Elements are the Most Powerful ones ever Known. And they are Very Hard to Obtain.

ʟɪꜱᴛ ᴏꜰ ꜱᴜᴘᴇʀɪᴏʀ ᴍᴀɢɪᴄꜱ:[]


Agonyy

The Symbol of Agony, Representing the Illuminati.

Agony (痛み / Itami) Is the Ancient Version of Nightmare. It is capable of Manipulation the Eyes of the Target and Giving them Their Worst nightmare. This Element is More Powerful at Midnight.

ꜱᴛᴀᴛꜱ ᴏꜰ ᴀɢᴏɴʏ:[]

DMG: High

ATK SPEED: High

SPEED: High

SPELLS: Five (5)


Unconsciousness

The Symbol of Unconsciousness, Representing a Dream Catcher.

Unconsciousness (無意識 / Muishiki) is the Ancient version of Dream. it is capable of Manipulating a Dream World. In this Dream World, you are the God.

ꜱᴛᴀᴛꜱ ᴏꜰ ᴜɴᴄᴏɴꜱᴄɪᴏᴜꜱɴᴇꜱꜱ:[]

DMG: High

ATK SPEED: High

SPEED: Medium

SPELLS: Five (5)


Null

The Symbol for Null. Representing a Blackhole.


Null (ヌル / Nuru) is the Ancient Version of Void. It is capable of Creating Blackholes and Sending targets to A Void. With an additional Feature, to Manipulate the souls that were trapped in the Void.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ɴᴜʟʟ:[]

DMG: high

ATK SPEED: Slow

SPEED: Medium

SPELLS: Five (5)


Resistance

The Symbol for Resistance. Representing a shield getting struck by a beam of light.


Resistance (抵抗 / Teikō) is the Ancient Version of Protection. It is focused on Manipulating Barriers and Shields that cannot be Broken.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ʀᴇꜱɪꜱᴛᴀɴᴄᴇ:[]

DMG: High

ATK SPEED: Medium

SPEED: Normal

SPELLS: Five (5)


Lifegiver

The Symbol for Lifegiver. Representing a Growing Plant.

Lifegiver (命を与える者 / Inochi o ataeru mono) Is the Ancient Version of Life. This element focuses on Manipulating Life itself while making things grow faster.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ʟɪꜰᴇɢɪᴠᴇʀ:[]

DMG: Medium

ATK SPEED: High

SPEED: Very High

SPELLS: Five (5)


Galactic

The Symbol for Galactic. Representing a Solar System.

Galactic (ギャラクティック / Gyarakutikku) Is the Ancient Version of Space. This element focuses on Manipulating Space Itself and Planets.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ɢᴀʟᴀᴄᴛɪᴄ:[]

DMG: high

ATK SPEED: Very High

SPEED: High

SPELLS: Five (5)


Chronokinesis

The Symbol of Chronokinesis, Representing a Clock.


Chronokinesis (クロノキネシス / Kuronokineshisu) is the Ancient Version of Time. it is the power to Reverse, Pause and Create Timelines. This element is very Overpowered when it Comes to One vs Ones.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴄʜʀᴏɴᴏ:[]

DMG: High

ATK SPEED: High

SPEED: High

SPELLS: Five (5)


Body

The Symbol for Body, Representing a Man with Muscles.

Body (体 / Karada) is the Ancient Version for Physical. It is capable of Smashing things and Lifting up Heavy Objects. In full potential, It can Lift whole Solar Systems.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ʙᴏᴅʏ:[]

DMG: Med - High

ATK SPEED: Slow

SPEED: High

SPELLS: Five (5)



Mental

The Symbol for Mental, Representing a Person with mental Magic.

Mental (メンタル / Mentaru) is the Ancient Magic of Psychic / Mind. It is capable of Manipulating Things with the Human Mind, aswell as Communicating with other People in their Thoughts.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴍᴇɴᴛᴀʟ:[]

DMG: High

ATK SPEED: Medium

SPEED: Normal

SPELLS: Five (5)


Phobia

The Symbol of Phobia. Represents different kinds of fear.


Phobia (恐怖症 / Kyōfushō) is the Ancient Version of Fear. This element is Capable of Manipulating fear of People and turning it into Real things.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴘʜᴏʙɪᴀ:[]

DMG: high

ATK SPEED: High

SPEED: High

SPELLS: Five (5)


Reapermee

The Symbol of Reaper, Representing a Scythe and a Skull.


Reaper (死 / Shi) is the Ancient Version for Death. It is capable of Lifesteal and Damaging Enemies in a Touch. With an Additional Feature, to Manipulate Corpses.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ʀᴇᴀᴘᴇʀ:[]

DMG: Med - High

ATK SPEED: High

SPEED: Med - High

SPELLS: Five (5)


Oblivion

The Symbol for Oblivion, Representing a Weird Creature that can Destroy Everything.

Oblivion (忘却 / Bōkyaku) is a Cursed Version of Risk. It is capable of Sucking Enemy's Souls and Trapping them in a Prison for eternity, With an Additional Feature to Corrupt Other abilities and Make them Unstable.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ᴏʙʟɪᴠɪᴏɴ:[]

DMG: High

ATK SPEED: High

SPEED: High

SPELLS: Five (5)


Genesisa

The Symbol for Genesis, Representing the Gem of Creation.


Genesis or Creation (創造 / Sōzō) Is the Ancient Version of Creation. This element Focuses on Creating objects that can Either harm or help you.

ꜱᴛᴀᴛꜱ ꜰᴏʀ ɢᴇɴᴇꜱɪꜱ:[]

DMG: High

ATK SPEED: High

SPEED: High

SPELLS: Five (5)


ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ʟɪꜱᴛ ᴏꜰ ᴘʟᴀɴɴᴇᴅ ᴀɴᴄɪᴇɴᴛ ᴍᴀɢɪᴄꜱ[]



- Reborn (Reincarnation, Superior)

- Torment (Illusion, Superior)

- Strike (Storm, Mutated)

- Shepherd (Cotton, Mutated)

- Echo (Sound, Mutated)

- Blizzard (Snow, Mutated)

- Constellation (Star, Mutated)

- Forest (Wood, Mutated)

- Flora-Magic (Flowers and Blossoms, Mutated)

- Ethereal Arcane (???, Superior)

- Sludgeshaper (Mud, Mutated)

- Tectonic (Quake, Mutated)

- Burster (Explosion, Mutated)

- Vapor (Mist, Mutated)

- Seraphbreath (Angel, Superior)

- Lucifer (Demon, Superior)

- Toxicologist (Poison, Sub-Magic of Elixir)

- Saphiro (Sapphire, Sub-Magic of Shard)

- Perlas Deity (Pearl, Sub-Magic of Shard)

- Sacred-Ambara (Amber, Sub-Magic of Shard)

- Purification (Cure, Sub-Magic of Starborn)

- Riftor (Teleportation, Sub-Magic of Starborn)

- Plague (Virus, Sub-Magic of Risk)


ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ɪᴛᴇᴍꜱ / ᴘᴏᴛɪᴏɴꜱ[]



To be Done.


ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ʟᴏᴄᴀᴛɪᴏɴꜱ ᴀɴᴅ ʟᴀɴᴅᴍᴀʀᴋꜱ[]



Upcoming.


ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ᴍᴀᴘ[]


Map.

This is the Uncompleted Version of the Map, as the Locations and Landmarks for Each Regions have not been Completed yet.







ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ: ᴛʀɪᴠɪᴀ[]



To be Done.

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