Acceleration[]
Acceleration is an element fusion of Wind and Time + 700 diamonds. The element has very low mana use's, but is very situational. This element is best suited for player's who are skilled at the game, and is not very good for beginners.
Stats:
Power: Medium
Speed: High
Defense: Medium
CD: Medium
MU: Low
History[]
Acceleration is an element derived from Wind and Speed and is very tough to learn. Only very few people have learned how to master the element, but under the right hands, it can be extremely powerful and fast. The element was developed by Wind Masters, and has been passed on to people deemed worthy by previous Wind Masters.
Move 1: Lightspeed Dash: Transportation: User launches themselves forward while surrounded by a blue aura, crashing against any opponent in their way. This move deals 350 damage. CD: 9 seconds. MU: 300
Move 2: Flying Fists: Multi Projectile: User sends out multiple punches, each one flying forwards in the shape of a fist. These fists when landed will explode, dealing 25 damage each. This move is however very easy to dodge, so it should be used wisely. CD: 7 seconds. MU: 350
Move 3: Air Blast: AoE: User slams their fist into the ground, causing a large burst of wind to fly out of the ground, dealing 400 damage. CD: 10 seconds. MU: 400
Move 4: Relentless Assault: Blast: User launches a horizontal spiraling gust of Wind. When the burst of wind contacts an area, it'll explode dealing 100 damage. Anyone near the range of the explosion will experience a flurry of wind slashes, dealing 200 extra damage. CD: 12 seconds. MU: 350
Move 5: Final Blow: User charges up the spell, and launch themselves. Anyone who is hit while the user launches themselves will be punched through the stomach, dealing 500 damage. The move only works on one person however, and is extremely hard to land. CD: 90 seconds. MU: 1000