Overview[]
Astral is a Superior (Fusion) Element design created by UtopianDissonance. It focuses primarily on high damaging spells that apply various negative effects to players, however its spells have a short-medium range and the element lacks mobility and defense. Its color palette consists of neon pink, neon blue, neon yellow, white, and bright purple.
Spells[]
Spell 1: Stellar Flash[]
"User compresses energy and releases it in a blinding flash that blinds and damages players in a medium radius"
- Consumes 250 Mana
- Has a 7 Second Cooldown
- Shielding Spell
Spell 2: Grappling Constellation[]
"User summons a constellation in their hands and uses it to grapple the nearest enemy and fling them, dealing massive damage and increasing their stamina usage upon landing"
- Consumes 400 Mana
- Has a 13 Second Cooldown
- Single-Projectile Spell
Spell 3: Orbs of Divinity[]
"User opens a portal that releases several divine orbs that explode on impact, dealing high damage and causing affected enemies to take extra damage per shot"
- Consumes 325 Mana
- Has a 5 Second Cooldown
- Multi-Projectile Spell
Spell 4: Zodiac Incarceration[]
"User forms a magical rune that imprisons the nearest enemy inside of it while summoning damaging orbs that prevent the player from casting spells"
- Consumes 350 Mana
- Has a 16 Second Cooldown
- AoE Spell
Spell 5: Ethereal Bombardment[]
"User forms a massive rune in the sky that emits homing bolts of energy that seek players and inflict massive damage, draining their mana with each hit"
- Consumes 1000 Mana
- Has a 75 Second Cooldown
- Ultimate Spell