Elements for Elemental Battlegrounds Wiki
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reformatted: karma

karma is a superior element created by fusing reaper, phoenix, and void

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Sinful soul

"Make your enemies sins come to haunt them"

  • expell their sins from their soul for a moment and then have them rush back into their body freezing them with fear
  • they are still frozen for a few seconds after the contact move is over, take advantage
  • 4 second cooldown

Dark angel

"Fly into the air and slam into the ground obliterating those near"

  • fly into the air and stay there for a few seconds before slamming back down to the ground dealing knockback to those near them and moderate damage,stunning, and draining mana to about 0
  • 6 second cooldown
  • 500 shards

Deaths grasp

"have a giant hand crush down on your opponents"

  • bring a large hand come down from the sky that does high damage and freezes with fear and blinds
  • 750 shards
  • 8 second cooldown
  • works like the opposite of the gravity orb

Unforgetable sin

"fire a snake that follows your cursor and deals medium damage each time it hits"

  • fire a snake from your hand that follows your cursor and deals medium damage each time it hits and deals a very short stun along with a poison effect and blind
  • 10 second cooldown
  • 1250 shards
  • is a remake of jet black sword from elemental wars

Evils retribution

"fire snakes in both the cardinal and intermediate directions dealing extreme damage and a diferent effect each

  • expel 8 snakes from your body dealing extreme damage and acting like the water dragon if it hits someone and dealing different effect for each
  • takes 1000 mana
  • 120 second cooldown
  • 1500 shards
  • the snakes in the cardinal directions(foward/north,backward/south, east/right, and west/left) are darker and deals freezing/fear, poison, and slowness. while the ones in the intermediate directions(northeast, northwest, southeast, southwest) deal blindness, stun, and stamina drain
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