"Welp, I guess we all saw this one coming": Night
Night is an "Ultra-Superior Element" that is created by fusing Time, Space and Earth.
Dark Rise[]
The user causes darkness to rise from the ground and deal damage to nearby opponents
- The user causes darkness to rise, dealing continuous damage to nearby opponents and lifting them into the air (large radius).
- Cooldown is 6 seconds.
- Close range spell.
- First move in the Element.
Dusk[]
User lowers the sun and raises the moon, buffing the caster and debuffing all enemies
- The user lowers the sun and raises the moon, applying debuffs (Slow, mana & stamina drain, poison, halved damage) to nearby opponents and buffs (Rapid health regen, mana & stamina regen, doubled damage, doubled speed,) to the user.
- Cooldown is 10 seconds after it's over.
- Body transformation spell.
- 500 shards.
Nightfall[]
User summons up some energy before teleporting and shooting bolts in all directions
- Pretty much what it says above. Releases a pulse which the bolts come from so that enemies who are too close to the destination can't escape the damage.
- Cooldown is 6 seconds.
- 750 shards.
Lunar Impalation[]
User lunges forward to deal a combo to opponents
- User lunges forward to impale and opponent with 2 crescent moons. If they succeed, they will deal a fast flurry of slashes before throwing the moons and having them boomerang back and explode, launching the opponent.
- Cooldown is 10 seconds.
- 1250 shards.
Dark Side of the Moon[]
User powers themselves with the power of the dark side of the moon
- User explodes with blindness and gains a dark aura and new moves as the sky goes black:
- Lunar Assault: User summons many new moons down from the sky, which circle around the opponent before crashing down at once, dealing high damage while applying stun and blind.
- Go to Sleep: User releases dark gas that causes players to black out, causing a long blind, spell de-activation and ragdoll.
- Shooting Stars: User pulls many stars from the sky to deal high damage.
- Night Charge: User charges up and fires a beam of pure darkness that deals high damage.
- Midnight: Causes midnight to strike and creates a massive explosion at the user's location, along with shockwaves, causing the user to create a dark figure that fights by the user's side.
- Cooldown is 160 seconds.
- 1500 shards.
Trivia[]
- This is an element fused similarly to Amaterasu.
- The Element is fast and highly damaging, with low cooldowns and 0 defense.