Description[]
Polarity is a element worth 3000 Diamonds. The medal depicts a shard filled with magnetic power. This element specifies as quick speed and powers compared to other elements, that mainly focus on damage. The element is based off magnetic powers to repel or pull players.
Fusion[]
Storm + Gravity
Moveset/Spells[]
Positivism[]
“Summon a dark shard that zaps positive lightning trapping and pushing players away”
The user holds a black-colored shard that glows red and shoots 10 red lightning trapping players and pushing them away making small damage each bolt.
Type: Multi-Projectile
Damage: 10 each bolt
Mana Needed: 300
Cooldown: 6
Negativism[]
“Right click with your mouse to make a ring of magnetic energy that briefly shoots lightning that pulls players”
The user creates a ring of indigo-colored lightning while it briefly shoots bolts each second while the projectiles lightly pull players and deals small damage, the effect lasts 35 seconds
Type: Body Transformation
Damage: 10 per second
Mana Needed: 350
Cooldown: 45
Reattract[]
"Throw a orb of negative energy to attract you on it's path, electrifying players near your way"
The user throws a blue orb and the user gets dragged by the orb while producing red electricity, zapping other players nearby, making high damage
Type: Transportation
Damage: 350 if up-close
Mana Needed: 400
Cooldown: 10
Repel[]
"Make a pulse of positive energy that explodes to a ring of negative energy flinging players off"
The user creates a shockwave slowly pulling players before one second later, the user makes a floor of electricity flinging and stunning all players, doing medium damage per second (5 seconds)
Type: Area Of Effect
Damage: 90 per second
Mana Needed: 400
Cooldown: 12
Kinetic Gravity[]
"The user inverts gravity sending players flying while striking them down with negative energy slamming them to the floor"
The user punches the ground sending players on-top, 5 seconds later, the players are impaled by red lightning, instantly pulling them down making very high damage in total stunning them a bit with low damage from the lightning
Type: Ultimate
Damage: 450 from slam, 5 from shock
Mana Needed: 1000
Cooldown: 160
Pros and Cons (somehow...)[]
Pros[]
- Good Damage
- Good Range
- Good Against Teamers
- Good Speed
- A Recommended Element in Survival Mode
- Great Knockback
Cons[]
- Not Focused on Defense
Trivia[]
- This was meant to be a different version of the "Magnet" element ideas