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Prologue[]
Project: Primeval Elements is a project made by EpicallyChromatic with the help of ConnorLegendscribe, ILikeCheese1, IiNotPokii, Lite Nightsight, IiRuvy, and more. It is set in a fantastical world which contains the Ancient Arts, an assortment of magical powers crafted exclusively for the chosen ones to wield in pursuit of benevolent endeavors. These extraordinary abilities, formed of mystical orbs of fire, wind, soil, water, lightning, plant tissue, light and shadow, known as the "Elements," constitute the heart and soul of the world and are constantly being fought for by the world's factions.
Unveiling themselves in the distant past, the Elements were once harnessed and used by predecessors who participated in the "Monumental Arcane" battle, a conflict that still echoes through the ages. As the story unfolds, the world finds itself on the brink of yet another great arcane war, with the moral and malevolent poised for the clash, enthralling the rise of new champions who were gifted with the potential to hold Ancient Arts and shape the destiny of their world. Uniting their powers, these champions shall confront formidable adversaries, unravel ancient mysteries, and strive to restore harmony amidst the impending chaos.
Players are promised a thrilling voyage into the unknown, blending the elements of magic, adventure, and self—discovery, where they will embark on a spellbinding journey that will leave you breathless as they explore the wonders of a universe brimming with mythical marvels and the indomitable spirit of the chosen ones.
Arts[]
Ancient Arts, also known as Primeval Arts, play a pivotal role in Project Primeval Elements, each offering its own diverse range of abilities and talents that extend beyond mere offensive and defensive applications. Within this world, artisans harness an array of abilities to not only address their daily needs, but also to unlock the full potential of their magical abilities, a potential bound only by the limits of their imagination. Each Ancient Art possesses a unique story behind it, waiting to be unraveled.
The legacy of Ancient Arts traces back to the First Elementalist, a skilled individual who mastered a magic art that harmonized all the fundamental magic elements. Regrettably, the original Elementalist has since passed away, leaving behind mysterious orbs, each imbued with a distinct elemental essence. These became known as the Elements, and, after once belonged to the Elementalist, have been scattered and hidden throughout the realms. Remarkably, fortunate travelers unwittingly stumbled upon them, and after absorbing enough of the orbs, they transformed into great battlemages, capable of wielding the most formidable of Ancient Arts.
Through engaging in battles and embarking on quests, intrepid adventurers have the opportunity to collect a certain number of Elements, allowing them to delve deeper into the teachings of the Ancient Arts and unveil even greater magical abilities. This journey of discovery and growth unfolds amidst a world teeming with mystical wonders and captivating stories to be discovered and cherished.
Arcanis Arts[]
Arcanis Arts, also known as the Arcanis Affinity, represent the foundational tier of Ancient Arts available for exploration. As a novice, these advanced base arts serve as your starting point on the path to mastering more potent Arts. At the start of the game, you will be given the ability to choose one of the 8 different Elements: Earth, Light, Lightning, Water, Wind, Nature, Fire, and Darkness. Selecting one will give you 100 of that Element; the amount needed to form an Arcanis Art. Afterward, if you want to achieve more Ancient Arts, Arcanis included, you'll need to gather more Elements yourself.
Over time, once you harness the full power of Arcanis Arts, you can evolve them into even mightier ones-- To achieve such progression, undertaking a series of quests is necessary, ranging in difficulty from relatively easy to exceedingly challenging, with some quests taking an extended period to complete.
List of Arcanis Arts[]
The list of Arcanis Arts are as follows.
Completed (1/3) of the Page.
Anomalis Arts (Anomalis Elements)[]
Anomalis Arts, also known as the Anomalis Affinity, are Ancient Arts that were taken to the next level, either through Evolution or Fusion. These upgraded, mixed Arts require players to master certain Arcanis Arts or become blessed by a certain statue.
NOTE: Most do not have story entries since they were not evolved back then.
The wielders of those Anomalis Arts were:
- Ethan (wielder of Anomalis Solarium after his Arcanis Art, Arcanis Pyronis evolved)
- Arcadia (wielder of Anomalis Energetius after her Arcanis Art, Arcanis Cerauno evolved)
- Zaroth (wielder of Anomalis Anathematizium after being resurrected)
- Jake (wielder of Anomalis Kinzoku after his Arcanis Art, Arcanis Terbius evolved and got reinforced)
- Amelia (wielder of Anomalis Reverbus after her Arcanis Art, Arcanis Cyclonis evolved)
- Jamsey (another wielder of Anomalis Reverbus after Amelia accidentally used a spell that violently vibrated the Cyclonis Relic)
- Skyler (wielder of Anomalis Voltra, after he discovered that he had powers)
- Mon (wielder of Anomalis Gooica, having been raised in an ancient swamp for years)
Lists of Anomalis Arts[]
List of Planned Anomalis Arts[]
- Anomalis Palus
- Anomalis Vulcanium
Anathematizium Arts (Anathematizium Elements)[]
Anathematizium Arts, also known as the Anathematizium Affinity, are considered to be a somewhat of a "malicious" version of another art; they were corrupted using Anomalis Anathematizium. They are considered only to be used through negative purposes. It is currently unknown whether a Anathematizium Art can be reverted back to a regular art.
Lists of Anathematizium Arts[]
Arcanimus Arts (Arcanimus Elements)[]
Arcanimus Arts, also known as the Arcanimus Affinity, are the most superior of all obtainable Ancient Arts, and the most powerful Arts currently known. They are much harder to obtain and often require certain amount of quests or many of more than two Elements. Some even require another Arcanimus Art itself like Arcanimus Occultius.
The wielders of those Arcanimus Arts are:
- Sophia (wielder of Arcanimus Celestus)
- Andron (insane wielder of Arcanimus Insomnius)
- Arcadio (wielder of Arcanimus Angelica Empyrium after his Arcanis Lychanus was enhanced by the Omnipotential Entity)
- Zaroth (wielder of Arcanimus Nullium and Arcanimus Malitus Obliterus during his "Last Breath")
- Malevolent Entity (wielder of Arcanimus Entropicus, Arcanimus Terrorus and Ä̸͕͈͇́r̷͙͗͝ç̵̫͔̽a̷̯͝n̷̙̺̾̍ȋ̵̢̆m̸͕͕͉̍̎͆u̵̩͑̽s̵̳͗̽ ̶̢̞̮̂̑Ḛ̷͕̇r̵̮̄͊ŕ̶͓o̷̬͗̓͝r̷͈̀́u̷̙̞͎̿̓s̴̯̬̯̀̄̚ ̷̪̜̔̆C̴͇̤̭͂ō̸͜r̷̬̟͋͝r̶̪̻͇̎͌͝ǘ̶̡͇̱̈́̋p̶̖͒ţ̶̛͔̓̈́u̴̥͈̅̈̌͜s̷̛̝̤̈)
- Omnipotential Entity (wielder of Arcanimus Realitus, Arcanimus Zenithimarus and Arcanimus Seraphimus Xenithimius)
Lists of Arcanimus Arts[]
Lists of Planned Arcanimus Arts[]
- Ä̸͕͈͇́r̷͙͗͝ç̵̫͔̽a̷̯͝n̷̙̺̾̍ȋ̵̢̆m̸͕͕͉̍̎͆u̵̩͑̽s̵̳͗̽ ̶̢̞̮̂̑Ḛ̷͕̇r̵̮̄͊ŕ̶͓o̷̬͗̓͝r̷͈̀́u̷̙̞͎̿̓s̴̯̬̯̀̄̚ ̷̪̜̔̆C̴͇̤̭͂ō̸͜r̷̬̟͋͝r̶̪̻͇̎͌͝ǘ̶̡͇̱̈́̋p̶̖͒ţ̶̛͔̓̈́u̴̥͈̅̈̌͜s̷̛̝̤̈
- Beginning of Everything...
- Destroy and Create...
Unobtainable Arts (Arkensius/None)[]
Arkensius Arts (Also known as Unobtainable Arts) are Ancient Arts that can only be obtained by a few chosen ones. Some are powerful, while some are weak and/or can’t deal any damage.
List of Unobtainable Arts[]
List of Planned Unobtainable Arts[]
- "It remains unknown..."
- Asteri Platina (Star Platinum (idk why))
- "Final Justice"
- Tenebris
- Lux
Limiteds (Festivum/Eventus/None)[]
Limited Arts, known as either Festivum or Eventus, are Ancient Arts that can be obtained through events such as Spring, Summer, etc.. They are only as strong as Arcanis and Anomalis Arts, but can only be obtained through a limited quest NPC that requires you to do certain things related to their event.
Customs[]
Custom Project Arts are Ancient Arts that do not have to do with these above and are also not a part of this project (NOT canon Ancient Arts). This includes the other’s recommended Ancient Arts for this project and the original EBG's Elements.
NOTE: EpicallyChromatic will NOT work on these custom Arts until everything above is done.
Lists of Custom Project Elements[]
None of them are here at the moment.
List of Planned Arts[]
- Arcanimus Cyberus (Technology) (Idea by EpicallyChromatic))
- Anomalis Spearus (Spike) (Idea by ILikeCheese1))
- Anomalis Luminius (Neon) (Idea by iiNotpokii))
- Arcanimus Matterius Atomica ((Atom) Idea by ConnorLegendscribe (Literal manipulation of atoms and matter for various purposes))
Gallery[]
This is where there is official art and fanarts can be seen, excluding the medals. The following will be credited to people who drew some of these:
- EpicallyChromatic
- ILikeCheese1
Translation[]
Arcanis[]
- Volcanis = Fire/Lava
- Hydrius = Water
- Malignus = Shadow
- Lychnus = Light
- Cyclonis = Wind
- Cerauno = Storm
- Terbius = Earth
- Naturalis = Nature
Anomalis[]
- Gammarus = Plasma
- Obitus = Death
- Essos = Life
- Emberius = Ash
- Equinius = Equinox/Balance
- Solarium = Sun
- Glacium = Ice
- Toxius = Poison/Toxic
- Galaxius = Star
- Desertus = Sand
- Radiancium = Flash/Flare
- Gravitus = Gravity
- Cumulus = Cloud
- Crystallium = Crystal
- Kinzoku = Metal
- Lunarium = Lunar
- Voltra = Electricity
- Reverbus = Sound
- Elixius = Potion
- Combustus = Explosion
- Auroralus = Aurora
- Gooica = Slime
- Energetius = Energy
- Prizumu = Prism
- Anathematizium = Curse/Corrupt
Anathematizium[]
- Ignitius = Bloodfire
Arcanimus[]
- Amaranthinos = Time
- Terrorus = Fear
- Insomnius = Nightmare
- Realitus = Reality
- Malitus Obliterus = Destruction
- Empyrium Angelica = Angel
- Nullium = Void
- Entropicus = Slash / Chaos
- Celestus = Cosmic
- Occultius = Mythic
- Zenithimarus = Enchant/Magic
- Seraphimus Xenithimius = Essence of God/Elemental
Custom/Undecided[]
- Cyberus = Technology
- Spearus = Spike
- Luminius = Neon
- Animarus = Spirit
- Pixius = Fairy
- Matterus Atomica = Atom
- Psichion = Mind
Trivia[]
- This project is dedicated to magic-based Roblox games such as Arcane Adventure, World of Magic (Which is now Arcane Odyssey), Elemental Battlegrounds, Elemental Awakening, Elemental Grind Game, Magics and Curses, and Primordial Arts. These 7 games are the ones who made my imagination possible.