Description[]
Typhoon is a element worth 2575 Diamonds. The medal is based of a hurricane’s eye and a rainstorm. This element depicts as a form of agility and damage as it is based of using the eye of the storm to push, pull, or trap nearby players
Fusion[]
Wind + Storm
Moveset/Spells[]
Category 2[]
"Summon a fast tornado that splits into 3 before the three tornados explode into wind"
The user spawns a tornado that splits into three smaller tornados that are least likely to explode the more the user holds the spell while the tornado does a lot of damage but less when split apart
Type: Projectile
Damage: 360 from big tornado, 160 from small tornados
Mana Needed: 250
Cooldown: 11
Eye's Obstruction[]
"Open your eye more to turn it into a hurricane eye that makes all nearby players get pushed away"
The user "opens" their left eye to turn it into a cloudy spiral that pushes all nearby players away dealing average damage if hit by a solid object
Type: Area Of Effect
Damage: 245 if getting pushed to something solid
Mana Needed: 430
Cooldown: 9
Vortex Grab[]
"On a nearby player, make a cloud orb from the skies and make it rain down on the enemy before it turns to a giant wind tornado"
The user makes a nearby player get imprisoned by a orb of clouds coming from on-top the player before it turns into a tornado throwing them up dealing small damage for 3 seconds
Type: Contact
Damage: 40 each 0.25 seconds
Mana Needed: 300
Cooldown: 14
Wind’s Song[]
“Shoot a cylone that shoots lightning zapping any players”
The user throws a hurricane onto a sky making a line of lightning stunning any players making small damage each bolt
Type: Multi-Projectile
Damage: 38 per bolt
Mana Needed: 395
Cooldown: 7
Perilous Monsoon[]
“Blast a beam of gust that clusters into four explosions that repeatedly cluster to more and more the more the user charges”
The user shoots a transparent beam of wind that explodes into wind slashes that quickly makes damage sucking any nearby players while the explosion turns into four more beams that move foward and repeatedly does that the more the user charges the spell (can charge for 10 seconds and clusters one more time each second with an minimun of 5 clusters)
Type: Ultimate
Damage: 20 each 0.15 seconds
Mana Needed: 1000
Cooldown: 190
Pros and Cons (somehow…)[]
Pros[]
- Good Damage
- Good Range
- Good Speed
- Good Against Teamers
Cons[]
- Bad Defense
- Not really considered fair of a element
- Has a limit of players attacked by single spell
Trivia[]
- “This was kinda rushed”
- It was going to be named Cyclone, but that was taken, ditto with “Hurricane”, so “Typhoon” was a good choice
- This is a Advanced Version of Wind